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Vy Low

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Posts posted by Vy Low

  1. Race to 99 Event - SQL Based


    Settings
     

    	.class_limit = 3; //how many players can claim for that particular class
    	.base_level = 99; //max base level
    	.job_level = 50; //max job level
    	.bound = 1; //1 = account, 2 = guild, 3 = party, 4 = character, 0 = not bound
    	//class number, check using @job in-game / these are the jobs/classes who can win prizes
    	setarray .class[1], 7, 8, 9, 10, 11, 12;
    	//name of your reward set
    	.menu$ = "Reward Set 1:Reward Set 2:Reward Set 3";
    	//reward id,quantity,reward id,quantity
    	setarray .rewards1, 501,502,503;
    	setarray .rwd_amt1, 1    ,1    ,1;
    	setarray .rewards2, 504,505,506;
    	setarray .rwd_amt2, 1    ,1    ,1;
    	setarray .rewards3, 507,508,509;
    	setarray .rwd_amt3, 1    ,1    ,1;

     


     

  2. Referral System



    Referral System by Ragnarok Sarah Server
     

    	set .NPCName$, "Referral System";			// NPC Name
    	set .Min_Account_ID, 2000000;				// Starting Account ID valid as referral (Ex: 2000000)
    	set .Min_Chars, 3;					// Minimum Characters Required as referral (1st Class and above)
    	set .Manager_Only, 0;					// Only Managers can access the NPC (0: off | 1: on)
    	set .Manager_Codes_Only, 0;				// Only Manager codes can be used (0: off | 1: on)
    	set .Refer_Period, 7;					// Referral Period, in days (default: 7 = 7 days).
    	setarray .Rewards_inviter[0],				// Rewards for the inviter / referrer
    				909, 1,		// Jelopy x 1
    				501, 2;		// Red Potion x 2
    	setarray .Rewards_invited[0],				// Rewards for the invitee / referral
    				909, 3,		// Jelopy x 3
    				501, 4,		// Red Potion x 4
    				515, 5;		// Carrot x 5

     


     

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